Home | About us

The MOD Noir York City for Max Payne 1

The mod Noir York City for Max Payne 1 : Better texture exteriors and realistic IA.

Noir York City is a mod for the original version of the game Max Payne 1 which published in 2001.
It is composed of 2 mods, Max Payne Retextured and Realistic IA, which can be installed individually for thoses who prefer.
The Max Payne Retextured mod improves a little the game's visual by replacing the low resolution textures used in the exterior environements by better ones.
And of course the Realistic IA Mod makes Max Payne 1's gameplay more realistic.

Max Payne Retextured Mod :

In most exteriors, the ugly sky textures have been replaced by a black night sky and a full moon hidden behind clouds.
Exceptions are the 2 missions in the shipyards which takes places in a very foggy day.

The distant buildings in the levels have either been replaced with fake 3D buildings (for the ones which are close) or by shadow 2D buildings if they are from afar.

Most importantly (and the very reason why I started this mod) : The skyscrapers seen from the top of the Aesir building which looked very bad in the last mission of the game have been removed and replaced by better distant buildings.

Last but not least, a few 3D buildings in the streets which were recovered by just a black texture with lighter squares (and also some others which had a very low definition textures) now have better textures.

In addition, since the game doesn't have any animated water and fortunately takes place in a frozen winter, I replaced the water textures with semi-frozen and frozen water textures, so the environement looks a bit more realistic.

Finally, even thought the Noir York City mod focuses mainly on the exteriors, it changes a few items and windows inside the buildings.

Also, the mod adds higher contrasts (and even heavy fogs in a few levels) to the environment and makes the borders of the playable areas way less visibles so the game's atmosphere don't looke anymore like a "western film" decorum.
This changes the atmosphere in both the exteriors and the interior areas.

Of course, if the mod does improve the visuals, don't excepted it to transform this 20 years old classic game into a "Next Gen" game.

Screenshots of the mod Noir York City Mod :

New York seen from a distance (Noir York City Mod for Max Payne 1). The mod Noir York City for Max Payne 1 improves the Midtown Manhattan Skyline seen from the top of the Aesir HQ Building. The mod Noir York City makes the skyline and the sky better : View from the Aesir building.
The full moon observed from the top of the Aesir building in the game Max Payne 1 (Mod Noir York City). Black fog and dark night sky : View from the Lupino Hotel (Max Payne 1 Mod: Noir York City). The mod Noir York City for Max Payne 1 replaces the sky textures and some of the buildings exteriors to improve the game's visuals.
A distant texture used on a building exterior has been replaced by a better one. Better sky texture and fog for the exterior areas (Max Payne 1 Mod : Noir York City). Max Payne 1 better skybox with clouded full moon (Noir York City mod).
Co-op city skyline (Noir York City mod for Max Payne 1). The mod Noir York City for Max Payne 1 replaces the distant buildings by better ones. Midtown Manhattan skyline as seen from Choir Communication garage's rooftop (Mod Noir York City for Max Payne 1).
With the mod Noir York City, the mission in the docks takes place in the day and the whole place is claded in fog. The 2nd part of the dock mission takes place in a foggy evening (Mod Noir York City for Max Payne 1). The mod replaces the water textures with frozen water textures (Max Payne 1, Noir York City Mod).
The sea water texture has been replaced by frozen water (Max Payne 1 docks, Mod Noir York City). The mod also changes the contrats in the interiors. Some items like the gold ingots have also been retextured.

The Noir York City Mod : How it looks ingame (Video)

The Max Payne 1 Retextured Mod in video : How it looks ingame (NB: This mod is included in the Noir York City Mod).

Realistic IA Mod :

The Noir York City Mod for Max Payne 1 changes various aspects of the gameplay while trying to stay faithfull to the original : So, there are no new moves and features.
The changes will only may push the player to diversify his playstyle, especially on the higher difficulties.

- No more adaptive difficulty.
- Max Payne isn't immune anymore when he is jumping in slow motion.
- Max Payne doesn't automatically recovers health anymore when he has only a few health points left.
- Headshots are lethal for all characters (including bosses).
- Characters who have a bulletproof vest can take more shots to the chest.
- Strong characters and bosses react and move faster.
- Characters' weight and what they carry play a role in how fast they can move.
- In higher difficulties, there are less ammos to find.
- More decals are displayed on the ground and walls (ex: blood, empty cartridges, bullet impacts, etc...).
- Max Payne doesn't bleed anymore if he falls into the ocean in the Dock Mission Part 2.

The Noir York City mod increases the numbers of visible decals (like bullet impacts, empty cartridges,...) seen on the grounds and on walls.